Does Higher Fees Mean Better Apps?
The Guardian’s Vic Keegan raises a very sound idea; for those of us always asking for more – let’s pay more to get more.
And by more, it is not a matter of quantity but quality. Indeed, with applications being sold at better prices, both companies and independent developers can truly invest in creating fully functional and bug-free programs for a good profit. Since the software will sell for a higher price, they can manage to spend more time on the production processes to polish things better.
Ideally, this would work, but in practice, the idea will only go so far as having developers earn a whole lot more.
Now, the argument extends to an even more logical point, that if the developers were paid better, they can create applications that are suited not only for a specific platform. In this case, hundreds, if not thousands of iPhone applications will be made available for smart phone using other operating systems such as Symbian, Android and even Windows Mobile.
Basically, by moving away from the Apple’s C programming language to HTML5, then developers would have a more universally usable language to play around with. Ironically, it was Steve Jobs who said that the reason why the iPad currently does not support Flash was that he believed that HTML5 is the right way to go –perhaps Apple would later integrate apps written for web.
The problem about making an application that is universal is that it will not be able to make full use of the hardware and features on specific phones. Without going around in circles, it seems that having a universal sub platform for apps on existing operating systems would also help solve things.
Anyway, it does get pretty odd when you start viewing things from a consumer’s standpoint. But for a unique look into the many difficult considerations that developers have to face, read Keegan’s article at the Guardian.